I transform historical complexity into compelling narratives
I guide video game developers and filmmakers in telling the past without oversimplifying it to create authentic and memorable experiences
I guide video game developers and filmmakers in telling the past without oversimplifying it to create authentic and memorable experiences
I work with creative teams to transform the complexities of the past into the right narrative for their audience.
At every stage of a project, I provide practical solutions to create clearer, more engaging experiences built on solid foundations — strengthening the project’s perceived quality and the audience’s trust.
Not just historical accuracy or writing: by understanding the psychological and social mechanisms triggered by stories, I enable more informed decision-making and more effective predictions of audience responses.
Research and writing for the Roman-era city builder Pax Augusta video game.





Research and editing for the series on the Persian Wars, Heroes of Bronze.






Chiara’s rare combination of historical expertise and storytelling instinct makes her an indispensable collaborator. I highly recommend her to anyone looking for an expert who excels in both historical precision and creative feedback.

Chiara has played a crucial role as a historical advisor for the Pax Augusta game. She researched various events from Roman history, collecting information that has greatly enriched the game’s historical context. Chiara crafted well-written texts, ensuring that the in-game content was not only informative but also engaging for players. Finally, she delivered her work on time and maintained a high standard of accuracy in her research and writing.

I hired Chiara to help me with editing short stories for my historical world of Heroes of Bronze, but she did so much more than that. She pointed out not only parts of the story that didn’t work, were confusing, or did not flow properly, but she was also able to give great suggestions on how to make everything better.
On top, she figured out the style of my work and so, I was able to use her corrections in majority of cases, since they blended in seamlessly with my own text.
I am a historical and narrative consultant who helps video games, museums, and TV series transform historical complexity into experiences that are clear, engaging, and meaningful for their audiences.
Stories can entertain, but they can also act as social glue or become tools of destruction.
That is why I support storytellers throughout the development process, helping them choose the most effective narrative approach and anticipate the consequences of every creative and strategic decision.

I work with game studios, writing teams developing historically grounded stories and I’m expanding into film and TV. I support projects at any stage: from testing whether an idea holds up, to development, to final review before release.
A historical consultant usually focuses on research and fact-checking; a script doctor focuses on structure and writing. I do both.
Depending on the project, I help build believable characters and immersive worlds, verify historical context to strengthen credibility, and shape the narrative so history makes the story more powerful, not just more accurate.
I always weigh the narrative and cultural impact of each creative choice, to avoid the kind of unnecessary complexity or oversimplification that weakens audience engagement and leads to disappointing reviews.
The earlier, the better. Involving a consultant during development allows historical research to shape creative decisions from the start, rather than fixing problems later at a higher cost in time and money. However, I can also step in at later stages to address specific historical or narrative needs.
It depends on what you’re trying to achieve. A single doubt or decision point might need just one focused conversation, while building a historically grounded world from scratch, or getting ongoing support through development and production, can run over several months.
Yes. I work in Italian and English, and collaborate mostly remotely with creative teams anywhere. I also speak some German, though English is my working language.
We’ll start with a conversation about your project, its current stage and what you need support with. From there, I’ll recommend the most suitable way to work together and define the next steps, scope and timeline.
45 minutes to introduce your project and understand how I can help you
For requests, information about services, or collaboration proposals, please contact me using the form below or write to this email address.